3D models created or retoped for a VR simulation in Unity that was aiming to simulate the controls of a robotic arm and hand that would be deployed in a vineyard with the intention of checking the rows of grape plants for various diseases. The arm and hand models were provided by the companies that created them and brought into Maya for retopology and rigging, while the vehicle was modeled from reference.
This project switched funding resources so I was unable to work further with it.