A project focused around allowing human motion to be captured and categorized using an Azure Kinect and ml-agents in Unity. The goal was to be able to use this program to create artificial intelligence choreographed dances. I worked to program and train the ml-agents within Unity, which worked together with the other aspects to create the final Unity Program.
Other Contributors:
Sam Lally - Programed the Azure Kinect to recognized movement
Marx Wang - Created program UI
Zach Duer - VT Factualty Grant Receptor and Project Lead